This was a game jam held at the University of Twente in 2023. I was a solo team, the theme was 'Hearts', and I decided to create a VR wave shooter in Unity with the XR interaction framework.
Challenges & Solutions
The primary challenge in game jams is balancing creative ambition with technical feasibility within extremely tight deadlines, but with some fun and friends it's a great way to learn new things and get creative.
Results
The main goal was to get a game loop going, I just about managed in the end but there were a lot of bugs and half-baked ideas. I learned a lot of time saving tips in Unity, and it was a great way to get creative and learn new things.